The Way of the Ritualist

Each of the following rituals may be learned as a Feat. While you do not need the Feat to participate in a ritual being lead by someone else, you do need to know the ritual as a Feat in order to lead it. By default a ritual must last between 1 and 5 minutes unless otherwise noted, but must include any stated roleplay requirements. There is no pre requisite to know a ritual. Including the leader there may be up to 10 participants in a ritual. The target of a Punishment ritual does not count as a participant, nor may they generate points in the ritual. Punishment rituals may have only 1 target, who must be present in the circle.

A referee must be present for the performance of any Punishment ritual, Binding Ties, Consult the Lost Tome, Quicken the Inevitable Solace, or Whisper with the Dead.

 

Feat Name Keyword Requires
Benediction of the Shaper’s Forgiveness Ritualist Nothing
Binding Ties Ritualist Nothing
Chastisement of the Traitorous Hands Punishment, Ritualist Nothing
Consult the Lost Tome Ritualist Nothing
Honour the Shaper’s Champions Ritualist Nothing
Invigoration Ritualist Nothing
Make Peace Before War Ritualist Nothing
Moon Soaked Blades Ritualist Nothing
Moonlit Vigil Ritualist Nothing
Penance of Leaden Blood Punishment, Ritualist Nothing
Quicken the Inevitable Solace Ritualist Nothing
Ritual Celebrant Multiple, Ritualist Nothing
Sever the Unbreakable Bonds Ritualist Nothing
Shaper’s Blessing On The Flock Ritualist Nothing
Solitude of Shame Punishment, Ritualist Nothing
Supreme Forgiveness Ritualist Nothing
Whisper With The Dead Ritualist Nothing

 

Requires Nothing

 

Benediction of the Shaper’s Forgiveness

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 10)

The Shaper understands that even their most devoted followers will sometimes fail, and need help to do better. Led by an initiate of the Shaper, each participant must loudly confess to all present a way that they have personally failed, and how they resolve to do better.

Upon successful completion of this ritual, all participants gain the blessing of Full Global Healing.

 

Binding Ties

(Requires: Nothing)

Keywords: Ritualist

(Difficulty 30)

This ritual is used to ensure loyalty among Torchbearers and their allies. During the ritual, the leader must declare their loyalty to their fellows, and the celebrants take it in turns to swear loyalty to each other on something important to them. Upon successful completion of the ritual, all participants take: Global Sunder Gwyllt, Global Gwyllt Bane, Protection Charm 1 hour, Protection Rampage 1 hour, Protection Lure 1 hour.

 

Chastisement of the Traitorous Hands

(Requires: Nothing)

Keyword: Punishment, Ritualist

(Difficulty 15)

Punishment ritual. The ritualist and other participants detail how the target has betrayed them. Following successful completion of this ritual, the target loses the ability to generate the Repair Effect. This persists until one of the participants of the original ritual who can cast this ritual performs this ritual again to remove it and forgive the target.

 

Consult the Lost Tome

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 20)

Rather than summoning a specific spirit, you instead shout a question into the afterlife for all to hear. You ask a question of the collective spirit’s wisdom instead of the knowledge of a single being, and within 24 hours of successful completion of this ritual, you receive an answer. This answer may be “that knowledge is not known to those that have passed.” Repeated use of this ritual in a short span of time may result in increased Undead activity. This ritual is known to not receive knowledge from those who have been subject to Quicken the Inevitable Solace.

 

Honour the Shaper’s Champions

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 10)

Initiates of the Shaper learn that while humility is important, so too is proper pride in one’s achievements. Each participant must loudly proclaim one great deed they have done for the Shaper that day, and the ritualist and other participants must praise them for it.

Upon successful completion of this ritual, all participants gain the benefit of: Full Global Repair.

 

Invigoration

(Requires: Nothing)

Keyword: Ritualist

(difficulty 5)

The Ritualist energizes all participants in the ritual, drawing on either a greater source of power, their prior deeds, or their future challenges to invigorate their participants. Upon Successful completion of this ritual, all participants regain all Vigour.

 

Make Peace Before War

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 30)

A ritual of the Shaper, used to prepare warriors for their fate before a battle. All participants resolve to let go of earthly ties and make peace with their possible death, and speak one fear they have that they must face, and how they intend to face it. After a successful ritual, all participants gain the following benefits: Regain all Vigour, Full Global Heal, Full Global Repair, Protection Sleep 1 hour, Protection Fear 1 hour, Protection Rampage 1 Hour.

All participants are also affected by Venom.

Additionally, any characters who die in the hour following this ritual immediately gain the benefit of the Quicken the Inevitable Solace ritual.

Characters under the Effect of Venom may not participate in this ritual, and all benefits of this ritual are lost if the Venom Effect is removed.

 

Moon Soaked Blades

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 20)

Initiates of the church of the shaper learn to invigorate their flock, and drive them on to destroy the Gwyllt. To aid this, they learn a special ritual, which a leader may cast once per day. The ritual leader must deliver a sermon excoriating the evils of the Gwyllt and each other participant must pledge to drive them out and state one way they plan to do so that day. Upon successful completion of this ritual all participants gain the following blessing: all Spells and other abilities they possess that target only Gwyllt may be used at 1 less Vigour cost, to a minimum of 1 Vigour, for the rest of the day.

 

Moonlit Vigil

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 20)

Initiates of the church of the shaper learn to reassure their flock, and spur them on to combat the undead. To aid this, they learn a special ritual, which a leader may cast once per day. The ritual leader must deliver a sermon railing against the abominations of the undead, and each other participant must pledge to combat them and state one way they plan to do so that day. Upon successful completion of this ritual all participants gain the following blessing: all Spells and other abilities they possess that target only Undead may be used at 1 less Vigour cost, to a minimum of 1, for the rest of the day.

 

Penance of Leaden Blood

(Requires: Nothing)

Keyword: Punishment, Ritualist

(Difficulty 10)

Punishment ritual. The ritualist and other participants detail the grave wrongs that the target has done to them. Following successful completion of this ritual, the target’s death count is reduced by 60 seconds. This persists until one of the participants of the original ritual who can cast this ritual performs this ritual again to remove it and forgive the target. While a target can only be affected by one Penance of leaden blood at a time, this ritual does stack with venom.

 

Quicken the Inevitable Solace

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 10)

Must be performed over the corpse of the character(s) in question, or items of high significance to them (add +10 to the difficulty). The ritualist must allay any fears or unresolved issues that may tempt the spirit to remain. Upon successful completion of this ritual, the souls of the characters concern are made one with the Shaper, and may not be contacted or corrupted, nor may their corpses become undead beings. If the target is already undead, they are destroyed upon successful completion of this ritual. Any knowledge held solely by the character is lost and may not be discovered through the Consult the Lost Tome ritual, or the Whisper with the Dead ritual.

 

Ritual Celebrant

(Requires: Nothing)

Keyword: Multiple, Ritualist

Adds an additional +1 to the points generated when contributing to a ritual, either as a leader or just a regular participant. This feat may be taken up to 4 times.

 

Sever the Unbreakable Bond

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 30)

This ritual requires an unresisting target, who may or may not contribute to the ritual score.

The leader and celebrants scorn the bond between the target and the relevant object, describing how it is frail and unnecessary,  and describe how it will be broken.

Upon successful completion, all items currently attuned to the target deattune, even if they cannot normally be deattuned.

 

Shaper’s Blessing Of The Flock

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 20)

Those of the Hospitaliers know that their flock need them even when they are not there, so have perfected this ritual to aid even in their absence. The Ritualist calls upon the Shaper to aid and bless their flock, while each celebrant explains one danger they expect to face that day. The leader may use this ritual once per day. Upon successful completion, all participants gain a dated card and write their name upon it. At any stage during that day they may tear this card (including while unconscious, but not while bleeding) to gain one of the following benefits: Full Global Healing; Cure Venom; Cure Disease.

 

Solitude of Shame

(Requires: Nothing)

Keyword: Punishment, Ritualist

(Difficulty 15)

Punishment ritual. The ritualist and other participants detail the wrongs that the target has done to them. Following successful completion of this ritual, the target becomes immune to all protections, except Protection Repair, Protection Healing, and Protection Stop Bleed. This persists until one of the participants of the original ritual who can cast this ritual performs this ritual again to remove it and forgive the target.

 

Supreme Forgiveness

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 30)

Influential and experienced initiates of the Shaper may sometimes feel confident enough in their knowledge of their Gods feelings to speak for them and forgive the crimes of their comrades in the Shapers name. The leader must deliver a speech extolling the virtues of the target of this ritual, the target must speak as to their crimes and what they have learned from their punishment, and all other participants must forgive these crimes. Upon successful completion of this ritual, all ongoing Punishment rituals on the target end.

 

Whisper With The Dead

(Requires: Nothing)

Keyword: Ritualist

(Difficulty 10)

The spirit of a dead character may be summoned to the ritual circle for 5 minutes if their corpse, part thereof, or an item of significance to that character (+10 to difficulty), is placed in the circle. They may freely converse with anyone in the ritual circle but cannot affect anyone physically. At the end of the 5 minutes they return to the land of the dead. Repeated or frivolous use of this ritual on the same target has been known to unsettle the spirits enough to create undead.