The Way of Martial Prowess

 

Feat Name Keyword Requires
Adrenaline Surge Combat, Martial Prowess 1 Martial Prowess Feat
Blade of the Shaper Combat, Martial Prowess 3 Martial Prowess Feats
Boot Camp Martial Prowess 1 Martial Prowess Feat
Constant Vigil Martial Prowess, Resistance Nothing
Diagnostician Martial Prowess Nothing
Last Stand Combat, Martial Prowess 3 Martial Prowess Feats
Heroic Loyalty Combat, Resistance, Martial Prowess Nothing
Hold the Line Martial Prowess, Resistance 3 Martial Prowess Feats
Lay to Rest Combat, Martial Prowess 3 Martial Prowess Feats
Mighty Blows Combat, Martial Prowess Tripping Blow Feat
Punishing Blows Combat, Martial Prowess Shattering Strike Feat
Repelling Blow Combat, Martial Prowess Nothing
Room to Breath Combat, Martial Prowess Repelling Blow Feat
Second Wind Martial Prowess 3 Martial Prowess Feats
Shattering Strike Combat, Martial Prowess 2 Martial Prowess Feats
Tripping Blow Combat, Martial Prowess Nothing
Warrior’s Heart Martial Prowess, Resistance 2 Martial Prowess Feats

 

Requires Nothing

 

Constant Vigil

(Requires: Nothing)

Keyword: Martial Prowess, Resistance

Reactively spend 1 Vigour, gain Immunity Sleep 10s.

 

Diagnostician

(Requires: Nothing)

Keyword: Martial Prowess

When within touch range of an unresisting target, you may generate the Diagnose Effect.

 

Heroic Loyalty

(Requires: Nothing)

Keyword: Combat, Resistance, Martial Prowess

You may reflexively spend 1 Vigour to gain Immunity Rampage 10s.

 

Repelling Blow

(Requires: Nothing)

Keyword: Combat, Martial Prowess

For 1 Vigour, you may generate the Push Effect by weapon blow. This is in addition to the Damage Effect of the weapon blow.

 

Tripping Blow

(Requires: Nothing)

Keyword: Combat, Martial Prowess

For 1 Vigour, you may generate the Strikedown Effect by weapon blow. This is in addition to the Damage Effect of the weapon blow.

 

Requires 1 Feat

 

Adrenaline Surge

(Requires: 1 Martial Prowess Feat)

Keyword: Combat, Martial Prowess

When you are subject to either the Fear or Rampage effects (and are not Immune to or Protected from them) you additionally gain a Global Heal 1 effect.

Boot Camp

(Requires: 1 Martial Prowess Feat)

Keyword: Martial Prowess

You gain 1 Body hit per location.

 

Mighty Blows

(Requires: Tripping Blow Feat)

Keyword: Combat, Martial Prowess

When you activate the Tripping Blow Feat with a medium or large weapon, you may additionally generate the Strikedown Effect on your next successful strike within 10 seconds. This is in addition to the Damage Effect of a weapon blow.

 

Punishing Blows

(Requires: Shattering Strike Feat)

Keyword: Combat, Martial Prowess

When you activate the Shattering Strike Feat with either a large weapon or a ranged weapon you may additionally generate the Shatter Effect on your next successful strike within 10s.. If this Effect is delivered by ranged weapon it will only work on a shield (for safety reasons).

 

Room to Breath

(Requires: Repelling Blow Feat)

Keyword: Combat, Martial Prowess

When you activate the Repelling Blow Feat with a medium or large weapon, you may additionally generate the Push Effect on your next successful strike within 10s. This is in addition to the Damage Effect of a weapon blow.

 

Requires 2 Feats

Shattering Strike

(Requires: 2 Martial Prowess Feats)

Keyword: Combat, Martial Prowess

For 3 Vigour, you may generate the Shatter Effect by weapon blow against a weapon or shield. If this Effect is delivered by ranged weapon or thrown weapon it will only work on a shield (for safety reasons).

 

Warrior’s Heart

(Requires: 2 Martial Prowess Feats)

Keyword: Martial Prowess, Resistance
By spending 1 Vigour reactively, gain Immunity Fear 10s.

 

Requires 3 Feats

 

Blade of the Shaper

(Requires: 3 Martial Prowess Feats)
Keyword: Combat, Martial Prowess

For 2 Vigour you may generate Gwyllt Bane by weapon blow.

 

Hold the Line

(Requires: 3 Martial Prowess Feats)

Keyword: Martial Prowess, Resistance

Spend 1 Vigour reactively to gain Immunity Lure 10s.

 

Last Stand

(Requires: 3 Martial Prowess Feats)

Keyword: Combat, Martial Prowess

Your character enters a crazed state which you should roleplay, shaking off their wounds for one last final fight. You must be unconscious to activate this Feat, and it costs 4 Vigour to activate. When activated the following happens to your character:

  • Your torso immediately goes to -1 Body hits, if it wasn’t already
  • Your deathcount is reduced to 1 minute remaining (if it was greater than this)
  • For the next minute, you may use all your locations as if they were on 1 or more Body hits
  • You may not generate the Healing, Repair, or Stop Bleed Effects by any means (including by using potions or other items) or cast Spells.
  • Leaving your death count will end this Effect immediately.

 

Lay to Rest

(Requires: 3 Martial Prowess Feats)
Keyword: Combat, Martial Prowess

For 2 Vigour, you may generate the Undead Bane Effect by weapon blow.

 

Second Wind

(Requires: 3 Martial Prowess Feats)
Keyword: Martial Prowess

You are adept at getting back in the fight even after having the wind knocked out of you, improving your Recovery. When subject to the Recovery mechanic and taking the Healing 1 Effect to any locations that were on 0 Body hits, take the Healing 1 Effect a second time to those locations.