The Way of Leather and Steel

 

Feat Name Keyword Requires
Armour Mastery Leather and Steel 3 Leather and Steel Feats
Bandaging Leather and Steel Nothing
Complete Set Leather and Steel Light Armour

OR

Heavy Armour

Easily Maintained Leather and Steel Heavy Armour
Hardened Leather and Steel, Resistance Heavy Armour
Heavy Armour Leather and Steel Nothing
Light Armour Leather and Steel Nothing
Mender’s Focus Leather and Steel, Resistance Nothing
Quickened Searching Leather and Steel Light Armour
Reinforced Leather and Steel Heavy Armour
Squire Leather and Steel 1 Leather and Steel Feat

OR

Creidhe: Golden Touch Feat

Unexposed Leather and Steel, Resistance Light Armour
Well Balanced Leather and Steel, Resistance Light Armour
Well Oiled Leather and Steel, Resistance Light Armour

 

 

Requires Nothing

 

Bandaging

(Requires: Nothing)

Keyword: Leather and Steel

There is a lot of similarity in tightening an armour strap and tightening a bandage. With 30s of roleplayed action and concentration in touch range on an unresisting target, you may generate the Stop Bleed (Location) Effect for 0 Vigour.

 

Heavy Armour

(Requires: Nothing)

Keyword: Leather and Steel

You gain the ability to wear heavy armour. Heavy armour must be phys repped with a sturdy armour phys rep such as plated or rigid leather, chainmail, plate mail, or a convincing  metal phys rep. This Feat gives +2 Armour hits per location while wearing heavy armour. This Feat gives the ability to repair heavy armour, and to repair Fathach.

 

Light Armour

(Requires: Nothing)

Keyword: Leather and Steel

You gain the ability to wear light armour. Light armour must be phys repped by light flexible leather or more rigid leather, heavily padded fabric, skinned furs, lighter material with some reinforced pads, and so on. This Feat gives +1 Armour hit per location while wearing light armour. This Feat gives the ability to repair light armour.

 

Mender’s Focus

(Requires: Nothing)

Keyword: Resistance, Leather and Steel

You are used to keeping your focus during long sessions smithing and mending armour. You may reactively spend 1 Vigour to gain Immunity Mindslash 10s.

 

 

Requires 1 Feat

 

Complete Set

(Requires: Light Armour OR Heavy Armour)

Keyword: Leather and Steel

Your character is committed to being fully armoured and gains benefit from this inconvenience. If 5 locations (out of the 6 locations: Head, Torso, Left Leg and Arm, Right Leg and Arm) are more than 50% covered by light or heavy armour the character gains a further +1 to their maximum Armour hits. Extra Armour hits gained through this Feat do not count towards the maximum Armour hits allowed by your armour type.

 

Easily Maintained

(Requires: Heavy Armour)

Keyword: Leather and Steel

You keep your armour in good shape, making it easy to repair. When subject to the Repair Effect on any location, gain the benefit of an additional Repair Effect to the same location.

 

Hardened

(Requires: Heavy Armour)

Keyword: Leather and Steel, Resistance

Your hardened outlook extends to your possessions, and your enemies find it difficult to break you or the items you carry. You may reactively spend 1 Vigour to gain Immunity Shatter for 10s.

 

Quickened Searching

(Requires: Light Armour)

Keyword: Leather and Steel

Your familiarity with wearing armour means you know where others are likely to keep things about their person. You may search with only 10s of roleplay action following all other searching rules, and should call “Quickened Searching” while doing so.

 

Reinforced

(Requires: Heavy Armour)

Keyword: Leather and Steel

You have reinforced the armour you wear to make it even sturdier. When wearing heavy armour gain an additional +1 Armour hit per location.

 

Squire

(Requires: 1 Leather and Steel Feat, OR the Creidhe: Golden Touch Feat)

Keyword: Leather and Steel

You are skilled at maintaining armour, weapons and other items. You can manually perform the Repair Effect with 30s of roleplayed action and concentration, instead of 1 minute of the same.

 

Unexposed

(Requires: Light Armour)

Keyword: Leather and Steel, Resistance

What little armour you wear covers all the sensitive areas. You may reactively spend 1 Vigour, gain Immunity Through 10s.

 

Well Balanced

(Requires: Light Armour)

Keyword: Leather and Steel, Resistance

You may reactively spend 1 Vigour to gain Immunity Strikedown 10s.

 

Well Oiled

(Requires: Light Armour)

Keyword: Leather and Steel, Resistance

You may reactively spend 1 Vigour to gain Immunity Halt 10s.

 

 

Requires 3 Feats

 

Armour Mastery

(Requires 3 Leather and Steel Feats)

Keyword: Leather and Steel

You are an expert in gaining the full benefit of your armour. Gain an additional +1 Armour hit per location when wearing any armour.